Renderjuice 2.5 was released on April 3, 2024

Key Summary

  • Improved validation phase with new “Validated” and “Validating” statuses for error-free file checking.
  • Smoother transition from validation phase to rendering phase.
  • More robust validation services with better handling of system failovers.
  • Cleaned up old code, refactored existing code, and enforced better code conventions for improved performance.

Better Validation Experience

The validation phase now as new “Validated” and “Validating” statuses that reflect when a file that has been uploaded to render has successfully been checked for any errors. During this process, we will provide logs that indicate if there’s anything important to take note of. For example, if you’re missing a texture and the platform believes it to be possibly important, we’ll let you know right in the app. While we were already doing some of this previously, this experience should now be smoother and the transition from the validation phase to the rendering phase is a lot easier to work with.

More Robust Validation Services

The validation phase should also now handle system failovers better. While we try to maintain as high of an uptime as possible, it’s inevitable that things break. We’ve made recovery of this process more likely, so even if things go down, users won’t notice.

Internal Codebase

While you and other users won’t likely notice this, we definitely do. We’ve cleaned up some old code that wasn’t going used, refactored some existing code particularly for our validation services, and enforced better code conventions via some automations ⚒️.