NVIDIA GeForce GTX 660

GTX 660 is an NVIDIA GPU released in 2012 with 2 GB of VRAM.

Estimated Render Times for One Frame of Benchmark Scenes

OpenData Score: 123.28

Our estimated render times for one frame of benchmark scenes

Benchmark scores on this page are derived from Blender Open Data snapshot medians for classroom, junkshop, and monster. The one-frame render time chart is our derived estimate based on those medians and the legacy page formula, so it should be treated as an estimate rather than an official Blender timing.

NVIDIA GeForce GTX 660 Performance Highlights

Comparative advantages in key areas

  • 960 CUDA cores
  • Base clock of 980 MHz
  • Boost clock of 1032 MHz

NVIDIA GeForce GTX 660 Specific Performance Leaps

Significant improvements over previous generation

VRAM
Modern GPUs offer significantly more VRAM, enhancing performance in complex scenes.

Unique NVIDIA GeForce GTX 660 Features

Advantages for content creators

  • Kepler architecture
  • 28 nm process size

Our Take on the NVIDIA GeForce GTX 660

The NVIDIA GeForce GTX 660, with its Kepler architecture, was a solid choice for its time, but its 2 GB of VRAM and older generation specs make it less suitable for modern Blender workflows that demand more memory and processing power.

Pros:

  • Affordable option for older systems
  • Decent performance for its release year

Cons:

  • Limited VRAM at 2 GB
  • Not ideal for modern Blender projects

While the GTX 660 was a capable GPU in 2012, its limitations in VRAM and processing power make it less suitable for current 3D rendering needs in Blender.

NVIDIA GeForce GTX 660 Advantages for Blender Content Creators

Affordable Entry-Level GPU

Budget-Friendly
Great for older systems

The GTX 660 remains a cost-effective option for users with older hardware setups.

Why Choose the NVIDIA GeForce GTX 660 for Blender?

Unmatched performance for professional 3D content creation

  • Ideal for budget-conscious users with older hardware
  • Suitable for less demanding Blender projects

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